Hey everyone!
The next test release of Pure Onyx, our beat ’em up RPG hybrid, is now available!
* Patreon: [https://www.patreon.com/eromancer](https://www.patreon.com/eromancer)
* Twitter: [https://twitter.com/EromancerGames](https://twitter.com/EromancerGames)
The update adds a new H scene for the Chain Splicer enemy, new H scene SFX for the Thug/Runt double team scene, and an improved bulge FX for Onyx, along with a bunch of fixes.
Here’s the full changelog!
* Added secondary motion (jiggles, hair and clothing animation) and fixes to all Chain Splicer H scene animations
* Added liquid FX finisher to the Chain Splicer H scene animation
* Added many more detailed sound FX for Runt/Thug double team scene.
* Added even more detailed sound FX for the new Chain Splicer scene.
* Added oral, H insertion, and H pullout SFX. \* Improved performance for Chain Splicer
* Upgraded Unity version
* Fixed issue where sorting inventory doesn’t update currently selected item (would cause incorrect item to be used directly after sorting)
* Clean Rag item can now actually be used (woops)
* Added Chain Splicer + Onyx H scene to the game and to the gallery.
* New belly bulge for Onyx added to Street Lord Wraxe H scenes.
* Onyx’s belly piercing no longer gets absorbed into her when her stomach bulges >\_>.
* Added the first version of the new loading screen.
* Upgraded basic Hit FX graphics.
* Wraxe can now summon Chain Splicers
* Wraxe now summons more minions at once, but his summon skill has a longer cooldown.
* Street Lord Wraxe should no longer get stuck in place when walking.
* Vioreaper no longer spams stingers.
* Onyx will no longer get a weird burst of speed when skidding to a stop after dashing.
* Actor State Viewer (debug text above characters’ heads) will no longer appear backwards in the Sewer map.
* Street Lord Wraxe now steps back properly after missing a grab instead of sliding across the ground
* Removed stop-motion (“lag”) from Wraxe’s grab animation
* Fixed glitchy liquid pooling on the Runt+Thug double team outro
* Increased footstep volume